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UnrealEngineUWP/Engine/Source/Runtime/UMG/Private/WidgetTree.cpp
nick darnell c227e52edb UMG - Introducing named slot inheritance. This new feature allows parent classes to insert named slots into their hierarchy, and for child classes to insert content into those named slots. This in effect will give people the ability to build base class templates and then derive them to further refine the look and feel in those named slots for the widgets specific purpose. For example, you could make a message box base class widget, with a few named slots for specific specialized message boxes without having to build a new widget from scratch.
[REVIEW] [at]ui-editor-systems

#ROBOMERGE-AUTHOR: nick.darnell
#ROBOMERGE-SOURCE: CL 20383614 via CL 20384610 via CL 20384741
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v949-20362246)

[CL 20386425 by nick darnell in ue5-main branch]
2022-05-26 17:58:02 -04:00

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