You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
31 lines
724 B
C++
31 lines
724 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "Components/Visual.h"
|
|
#include "Engine/UserInterfaceSettings.h"
|
|
|
|
/////////////////////////////////////////////////////
|
|
// UVisual
|
|
|
|
UVisual::UVisual(const FObjectInitializer& ObjectInitializer)
|
|
: Super(ObjectInitializer)
|
|
{
|
|
}
|
|
|
|
void UVisual::ReleaseSlateResources(bool bReleaseChildren)
|
|
{
|
|
}
|
|
|
|
void UVisual::BeginDestroy()
|
|
{
|
|
Super::BeginDestroy();
|
|
|
|
const bool bReleaseChildren = false;
|
|
ReleaseSlateResources(bReleaseChildren);
|
|
}
|
|
|
|
bool UVisual::NeedsLoadForServer() const
|
|
{
|
|
const UUserInterfaceSettings* UISettings = GetDefault<UUserInterfaceSettings>(UUserInterfaceSettings::StaticClass());
|
|
check(UISettings);
|
|
return UISettings->bLoadWidgetsOnDedicatedServer;
|
|
} |