You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rnx #rb none #ROBOMERGE-OWNER: ryan.durand #ROBOMERGE-AUTHOR: ryan.durand #ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900 #ROBOMERGE-BOT: (v613-10869866) [CL 10870549 by ryan durand in Main branch]
22 lines
398 B
C++
22 lines
398 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "Components/SafeZoneSlot.h"
|
|
|
|
#include "Components/SafeZone.h"
|
|
|
|
USafeZoneSlot::USafeZoneSlot()
|
|
{
|
|
bIsTitleSafe = true;
|
|
SafeAreaScale = FMargin(1, 1, 1, 1);
|
|
}
|
|
|
|
void USafeZoneSlot::SynchronizeProperties()
|
|
{
|
|
Super::SynchronizeProperties();
|
|
|
|
if ( IsValid( Parent ) )
|
|
{
|
|
CastChecked< USafeZone >( Parent )->UpdateWidgetProperties();
|
|
}
|
|
}
|