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This represents UE4/Main @ 15913390 and Dev-PerfTest @ 15913304 [CL 15958515 by Marc Audy in ue5-main branch]
86 lines
2.2 KiB
C++
86 lines
2.2 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Sockets.h"
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#include "SocketSubsystem.h"
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//#include "Net/NetworkProfiler.h"
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/**
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* FRecvMulti
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*/
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FRecvMulti::FRecvMulti(ISocketSubsystem* SocketSubsystem, int32 InMaxNumPackets, int32 InMaxPacketSize, ERecvMultiFlags InitFlags)
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: Packets(MakeUnique<FRecvData[]>(InMaxNumPackets))
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, NumPackets(0)
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, MaxNumPackets(InMaxNumPackets)
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, MaxPacketSize(InMaxPacketSize)
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{
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}
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void FRecvMulti::CountBytes(FArchive& Ar) const
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{
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Ar.CountBytes(sizeof(*this), sizeof(*this));
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// Packets
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Ar.CountBytes(MaxNumPackets * sizeof(FRecvData), MaxNumPackets * sizeof(FRecvData));
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}
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//
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// FSocket stats implementation
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//
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bool FSocket::SendTo(const uint8* Data, int32 Count, int32& BytesSent, const FInternetAddr& Destination)
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{
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// NETWORK_PROFILER(GNetworkProfiler.TrackSocketSendTo(this,Data,BytesSent,Destination));
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UE_LOG(LogSockets, Verbose, TEXT("Socket '%s' SendTo %i Bytes"), *SocketDescription, BytesSent );
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return true;
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}
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bool FSocket::Send(const uint8* Data, int32 Count, int32& BytesSent)
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{
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// NETWORK_PROFILER(GNetworkProfiler.TrackSocketSend(this,Data,BytesSent));
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UE_LOG(LogSockets, Verbose, TEXT("Socket '%s' Send %i Bytes"), *SocketDescription, BytesSent );
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return true;
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}
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bool FSocket::RecvFrom(uint8* Data, int32 BufferSize, int32& BytesRead, FInternetAddr& Source, ESocketReceiveFlags::Type Flags)
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{
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if( BytesRead > 0 )
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{
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UE_LOG(LogSockets, Verbose, TEXT("Socket '%s' RecvFrom %i Bytes"), *SocketDescription, BytesRead );
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}
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return true;
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}
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bool FSocket::Recv(uint8* Data, int32 BufferSize, int32& BytesRead, ESocketReceiveFlags::Type Flags)
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{
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if( BytesRead > 0 )
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{
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UE_LOG(LogSockets, Verbose, TEXT("Socket '%s' Recv %i Bytes"), *SocketDescription, BytesRead );
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}
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return true;
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}
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bool FSocket::RecvMulti(FRecvMulti& MultiData, ESocketReceiveFlags::Type Flags/*=ESocketReceiveFlags::None*/)
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{
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return false;
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}
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bool FSocket::SetRetrieveTimestamp(bool bRetrieveTimestamp/*=true*/)
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{
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return false;
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}
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bool FSocket::SetIpPktInfo(bool bEnable)
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{
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return false;
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}
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bool FSocket::RecvFromWithPktInfo(uint8* Data, int32 BufferSize, int32& BytesRead, FInternetAddr& Source, FInternetAddr& Destination, ESocketReceiveFlags::Type Flags)
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{
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return false;
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}
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