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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Runtime/RigVM/Public
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jack cai e8f38eb3ea ControlRig: Reverted a previous change that parented rigvm memory objects to the ControlRigBP asset object because the engine no longer supports uobject as uclass outer, only upackage can be the outer of an uclass.
Also added UControlRigBlueprint::GetPreloadDependencies to ensure memory classes are loaded before ControlRigBP during cooking.

#jira UE-152546
#rb helge.mathee sara.schvartzman halfdan.ingvarsson
#fyi benoit.gadreau
#preflight https://horde.devtools.epicgames.com/job/62945fd71154108e88cc4c35

[CL 20442350 by jack cai in ue5-main branch]
2022-05-31 16:55:43 -04:00
..
RigVMCore
ControlRig: Reverted a previous change that parented rigvm memory objects to the ControlRigBP asset object because the engine no longer supports uobject as uclass outer, only upackage can be the outer of an uclass.
2022-05-31 16:55:43 -04:00
RigVMDefines.h
Control Rig: Enabling aggregate nodes + implementing sequence as aggregate
2022-05-05 11:55:01 -04:00
RigVMModule.h
Control rig and RigVM changes to allow for data interface prototype to be further developed
2022-04-06 08:26:45 -04:00
RigVMTypeUtils.h
Control rig and RigVM changes to allow for data interface prototype to be further developed
2022-04-06 08:26:45 -04:00
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