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#rb none #preflight 61e6f8bb837b79f7cced82ee #ROBOMERGE-AUTHOR: zach.bethel #ROBOMERGE-SOURCE: CL 18642485 in //UE5/Release-5.0/... via CL 18644124 via CL 18644421 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592) [CL 18644664 by zach bethel in ue5-main branch]
15 lines
397 B
C++
15 lines
397 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "ScreenPass.h"
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class FVisualizeTexturePresent
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{
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public:
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/** Starts texture visualization capture. */
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static void OnStartRender(const FViewInfo& View);
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/** Present the visualize texture tool on screen. */
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static void PresentContent(FRDGBuilder& GraphBuilder, const FViewInfo& View, FScreenPassRenderTarget Output);
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}; |