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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/Strata
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Sebastien Hillaire afd09276d6 Fix for compilation strata compilation error.
#rb none
#preflight none

[CL 20221989 by Sebastien Hillaire in ue5-main branch]
2022-05-16 07:19:37 -04:00
..
Strata.cpp
Fix for compilation strata compilation error.
2022-05-16 07:19:37 -04:00
Strata.h
Strata - SSS data rework and optimisation for classification and SSS. Gain quite a bit of performance back on low end deferred platforms.
2022-05-16 05:54:34 -04:00
StrataRoughRefraction.cpp
UE5_MAIN: Multi-view-family scene renderer refactor, part 2. Move FSceneTextures singleton out of RDG blackboard and FSceneTexturesConfig global variable singleton, into FViewFamilyInfo. This is necessary to allow multiple view families to render in a single render graph and a single scene renderer call.
2022-04-22 17:33:02 -04:00
StrataVisualize.cpp
Strata - draw/dispatch complex wave first in order to have longer wave dispatch first, potentially increasing gpu work overlap and reducing long empy work tail.
2022-05-06 15:08:26 -04:00
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