Files
UnrealEngineUWP/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLState.cpp
Dmitriy Dyomin 2c431881de Added better state tracking for a case where both real UBs and eUBs are used together in GL
#rb none
#jira none
#preflight 6267aa315037f70ba02d3684

[CL 19916728 by Dmitriy Dyomin in ue5-main branch]
2022-04-26 04:22:05 -04:00

19 KiB