Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp
andrew rodham d111e493cf Sequencer: Replicate ALevelSequenceActor::LevelSequenceAsset and initialize the player if it changes
#rb Max.Chen

#ROBOMERGE-AUTHOR: andrew.rodham
#ROBOMERGE-SOURCE: CL 20187214 via CL 20188752 via CL 20189858 via CL 20189882 via CL 20189900
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)

[CL 20191995 by andrew rodham in ue5-main branch]
2022-05-13 19:15:08 -04:00

18 KiB