Files
UnrealEngineUWP/Engine/Source/Runtime/IOS/IOSAudio/Private/IOSAudioSource.cpp
maxwell hayes 7484af145c Removing stereo bleed members. Not used in the new audio engine.
#rb Aaron.McLeran
#jira UE-87035


#ROBOMERGE-SOURCE: CL 11097936 via CL 11097944 via CL 11097952
#ROBOMERGE-BOT: (v640-11091645)

[CL 11097958 by maxwell hayes in Main branch]
2020-01-23 15:01:48 -05:00

18 KiB