Files
UnrealEngineUWP/Engine/Source/Runtime/AugmentedReality/Public/ARSystemSupportBase.h
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

18 lines
357 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
// Common implementation that can be shared by mnay ARSystemSupport implementations
#pragma once
#include "ARSystem.h"
class AUGMENTEDREALITY_API FARSystemSupportBase : public IARSystemSupport
{
public:
virtual bool OnPinComponentToARPin(USceneComponent* ComponentToPin, UARPin* Pin) override;
};