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UnrealEngineUWP/Engine/Source/Runtime/AssetRegistry/Private/PathTree.cpp
Matt Peters d2553073f2 AssetRegistry::GetAssetsByPath: handle a trailing / terminator in packagepaths. This was already handled for subfolders, but not for the top-level requested folder.
[CL 17653087 by Matt Peters in ue5-main branch]
2021-09-28 18:12:19 -04:00

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