Files
UnrealEngineUWP/Engine/Source/Runtime/AIModule/Private/BehaviorTree/BlackboardAssetProvider.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

18 lines
537 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BehaviorTree/BlackboardAssetProvider.h"
//----------------------------------------------------------------------//
// UBlackboardAssetProvider
//----------------------------------------------------------------------//
#if WITH_EDITOR
IBlackboardAssetProvider::FBlackboardOwnerChanged IBlackboardAssetProvider::OnBlackboardOwnerChanged;
#endif
UBlackboardAssetProvider::UBlackboardAssetProvider(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
}