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UnrealEngineUWP/Engine/Source/Runtime/AIModule/Private/AISystem.cpp
Matt Peters b44fab825a UWorld: Remove NewWorld argument from CleanupWorldInternal, and replace it with bWorldChanged. bWorldChanged was being incorrectly calculated in the recursive CleanupWorldInternal calls on streaming levels, resulting in them incorrectly setting bUnloadFromEditor=true when the toplevel CleanupWorld was called from CleanupLevelThatWasInitializedFromSave during cooking, resulting in indeterminism in the cook due to removing RF_Standalone flags.
#jira UE-147729
#rb Patrick.Enfedaque
#rnx
#preflight 62559c8acd5ed4dd09184417

[CL 19723275 by Matt Peters in ue5-main branch]
2022-04-12 12:22:43 -04:00

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