Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/UnrealHeaderTool.Build.cs
Helge Mathee 414e76fb81 RigVM: Implementing support for new memory storage
All code is still based on the UE_RIGVM_UCLASS_BASED_STORAGE_DISABLED define, which is turned on.
So the feature / changes don't affect anything just yet.

#rb na
#fyi jack.cai halfdan.ingvarsson
#jira na

[CL 16970759 by Helge Mathee in ue5-main branch]
2021-07-27 13:59:20 -04:00

718 B