Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Redis/RedisSet.cs
Ben Marsh cda1b66bba Reformat EpicGames.Core according to standard coding conventions.
#preflight 623cd2e84368f558e30b4a9e

[CL 19502309 by Ben Marsh in ue5-main branch]
2022-03-24 16:35:00 -04:00

108 lines
3.8 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using StackExchange.Redis;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace EpicGames.Redis
{
/// <summary>
/// Represents a typed Redis list with a given key
/// </summary>
/// <typeparam name="TElement">The type of element stored in the list</typeparam>
public readonly struct RedisSet<TElement>
{
readonly IDatabaseAsync _database;
/// <summary>
/// The key for the list
/// </summary>
public readonly RedisKey Key { get; }
/// <summary>
/// Constructor
/// </summary>
public RedisSet(IDatabaseAsync database, RedisKey key)
{
_database = database;
Key = key;
}
/// <inheritdoc cref="IDatabaseAsync.SetAddAsync(RedisKey, RedisValue, CommandFlags)"/>
public Task<bool> AddAsync(TElement item, CommandFlags flags = CommandFlags.None)
{
return _database.SetAddAsync(Key, RedisSerializer.Serialize(item), flags);
}
/// <inheritdoc cref="IDatabaseAsync.SetAddAsync(RedisKey, RedisValue[], CommandFlags)"/>
public Task<long> AddAsync(IEnumerable<TElement> items, CommandFlags flags = CommandFlags.None)
{
RedisValue[] values = items.Select(x => RedisSerializer.Serialize(x)).ToArray();
return _database.SetAddAsync(Key, values, flags);
}
/// <inheritdoc cref="IDatabaseAsync.SetContainsAsync(RedisKey, RedisValue, CommandFlags)"/>
public Task<bool> ContainsAsync(TElement item, CommandFlags flags = CommandFlags.None)
{
RedisValue value = RedisSerializer.Serialize(item);
return _database.SetContainsAsync(Key, value, flags);
}
/// <inheritdoc cref="IDatabaseAsync.SetLengthAsync(RedisKey, CommandFlags)"/>
public Task<long> LengthAsync(CommandFlags flags = CommandFlags.None)
{
return _database.SetLengthAsync(Key, flags);
}
/// <inheritdoc cref="IDatabaseAsync.SetRemoveAsync(RedisKey, RedisValue, CommandFlags)"/>
public async Task<TElement[]> MembersAsync(CommandFlags flags = CommandFlags.None)
{
RedisValue[] values = await _database.SetMembersAsync(Key, flags);
return Array.ConvertAll(values, (Converter<RedisValue, TElement>)(x => RedisSerializer.Deserialize<TElement>(x)));
}
/// <inheritdoc cref="IDatabaseAsync.SetPopAsync(RedisKey, CommandFlags)"/>
public async Task<TElement> PopAsync(CommandFlags flags = CommandFlags.None)
{
RedisValue value = await _database.SetPopAsync(Key, flags);
return value.IsNull ? default! : RedisSerializer.Deserialize<TElement>(value);
}
/// <inheritdoc cref="IDatabaseAsync.SetPopAsync(RedisKey, Int64, CommandFlags)"/>
public async Task<TElement[]> PopAsync(long count, CommandFlags flags = CommandFlags.None)
{
RedisValue[] values = await _database.SetPopAsync(Key, count, flags);
return Array.ConvertAll<RedisValue, TElement>(values, x => RedisSerializer.Deserialize<TElement>(x));
}
/// <inheritdoc cref="IDatabaseAsync.SetRemoveAsync(RedisKey, RedisValue, CommandFlags)"/>
public Task<bool> RemoveAsync(TElement item, CommandFlags flags = CommandFlags.None)
{
return _database.SetRemoveAsync(Key, RedisSerializer.Serialize(item), flags);
}
/// <inheritdoc cref="IDatabaseAsync.SetRemoveAsync(RedisKey, RedisValue[], CommandFlags)"/>
public Task<long> RemoveAsync(IEnumerable<TElement> items, CommandFlags flags = CommandFlags.None)
{
RedisValue[] values = items.Select(x => RedisSerializer.Serialize(x)).ToArray();
return _database.SetRemoveAsync(Key, values, flags);
}
}
/// <summary>
/// Extension methods for sets
/// </summary>
public static class RedisSetExtensions
{
/// <summary>
/// Creates a version of this set which modifies a transaction rather than the direct DB
/// </summary>
public static RedisSet<TElement> With<TElement>(this ITransaction transaction, RedisSet<TElement> set)
{
return new RedisSet<TElement>(transaction, set.Key);
}
}
}