Files
UnrealEngineUWP/Engine/Source/Programs/Shared/EpicGames.Redis
Ben Marsh a18929e82f Horde: Add timing stats to remote execution responses.
Two sets of data are returned - one detailing the timeline of the task on the server (being queued, through dispatched, to completed), and one detailing the timeline of the task on the remote agent (downloading data, executing the task, and uploading the result).

The standalone compute command implementation in Horde.Agent also logs its own timeline of events.

#preflight none

[CL 19675739 by Ben Marsh in ue5-main branch]
2022-04-07 15:34:25 -04:00
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