Files
UnrealEngineUWP/Engine/Source/Programs/CSVTools/CsvToSvgLib
ben woodhouse 8994040cfe CsvToSvg 2.56 - graph rendering optimizations
- Split graph into segments to make re-rendering faster. This makes graphs slightly larger*
- Also make legend more visible

*This is a stop-gap measure to make reports usable. Need to revisit
- Overdraw in stacked graphs is the main issue - need to look at whether we can do this in a less brute-force way


#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20355286 via CL 20355299 via CL 20355304
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)

[CL 20356518 by ben woodhouse in ue5-main branch]
2022-05-24 17:41:39 -04:00
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