- Split graph into segments to make re-rendering faster. This makes graphs slightly larger*
- Also make legend more visible
*This is a stop-gap measure to make reports usable. Need to revisit
- Overdraw in stacked graphs is the main issue - need to look at whether we can do this in a less brute-force way
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 20355286 via CL 20355299 via CL 20355304
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v948-20297126)
[CL 20356518 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19966504 via CL 19966958 via CL 19967479
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19971908 by ben woodhouse in ue5-main branch]
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19939969 via CL 19939983 via CL 19940000
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690)
[CL 19945635 by ben woodhouse in ue5-main branch]
- Add support for downsampled smoothing for an up to 16x speedup
- More efficient threading
- Minor perflog fixes
- Add -PerfLog arg for detailed timings
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19786432 via CL 19786566 via CL 19786610
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803461 by ben woodhouse in ue5-main branch]
- Optimize interactive graphs, removing redundant characters from number strings. Saves about 1MB in a typical 20MB report
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19782426 via CL 19782438 via CL 19782441
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803418 by ben woodhouse in ue5-main branch]
Fixed point graphs are smaller because they don't include the decimal point. They're also faster to write. We need to apply a scale in order to have subpixel accuracy. The scale is specified by -fixedpointPrecisionScale <N> (default is 2)
- This improves perf report generation speed by ~15% and report size by 20%.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19782268 via CL 19782269 via CL 19782270
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803416 by ben woodhouse in ue5-main branch]
- Graph Generation is now handled by a GraphGenerator class with MakeGraphs async and synchronous methods. Settings are passed via a GraphParams struct.
- Optimize various functions to speed up graph generation.
Generating graphs for a report is now around 25% faster.
#ROBOMERGE-AUTHOR: ben.woodhouse
#ROBOMERGE-SOURCE: CL 19781991 via CL 19781996 via CL 19782000
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v939-19570697)
[CL 19803410 by ben woodhouse in ue5-main branch]