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UnrealEngineUWP/Engine/Source/Programs/AutomationTool/AutomationTool.csproj
Tim Smith dfb68b18b4 Moved C# project build support from UAT to EpicGames.Build. Isolated code referencing Microsoft.Build into a dll to avoid any issues calling Assembly.GetTypes(). In prior code, it would attempt to resolve the types for things using Microsoft.Build.Framework and fail to load it. By resolving that issue, any future changes to UBT that will utilize this code will not result in any build/target scripts needing to be modified if they use Assembly.GetTypes().
#rnx
#rb jonathan.adamczewski
#preflight 625d7777d4124345879a84a7
#preflight 625d89af6813aa38e3cff392

[CL 19786950 by Tim Smith in ue5-main branch]
2022-04-18 12:17:12 -04:00

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