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- Optimized FFolder resolving to UActorFolder : now uses and maintains an acceleration table - Favor creation of FFolder using ActorFolderGuid when available - FFolder creation now always passes a Root Object to facilitate Root Object ptr resolving (even when it's the main world) - Fixed Duplicate Hierarchy when using Actor Folders and target level is different - Fixed copy/paste actor from Persistent to LevelInstance not loosing actor folder - Fixed mark for delete of an Actor Folder that could generate duplicates - Modified fix of duplicate Actor Folders in a level : instead of renaming duplicates, mark for delete all duplicates except one and redirect children to the one we keep #jira UE-150566 #rb patrick.enfedaque, jeanfrancois.dube #preflight 6284101f486700b561a555ff [CL 20346124 by Richard Malo in ue5-main branch]
19 KiB
19 KiB