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#rb Thomas.Sarkanen #preflight 619e6b3f0141b3c6da60ae1d #jira UE-127674 #ROBOMERGE-AUTHOR: lucas.dower #ROBOMERGE-SOURCE: CL 18285294 in //UE5/Release-5.0/... via CL 18285317 #ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v895-18170469) [CL 18285320 by lucas dower in ue5-release-engine-test branch]
29 lines
1016 B
C++
29 lines
1016 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "PoseWatchManagerColumnLabel.h"
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#include "PoseWatchManagerFwd.h"
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#include "PoseWatchManagerStandaloneTypes.h"
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#include "IPoseWatchManagerTreeItem.h"
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#include "IPoseWatchManager.h"
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#define LOCTEXT_NAMESPACE "PoseWatchManagerColumnLabel"
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SHeaderRow::FColumn::FArguments FPoseWatchManagerItemLabelColumn::ConstructHeaderRowColumn()
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{
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return SHeaderRow::Column(GetColumnID())
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.FillWidth(5.0f);
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}
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const TSharedRef<SWidget> FPoseWatchManagerItemLabelColumn::ConstructRowWidget(FPoseWatchManagerTreeItemRef TreeItem, const STableRow<FPoseWatchManagerTreeItemPtr>& Row)
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{
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IPoseWatchManager* PoseWatchManager = WeakPoseWatchManager.Pin().Get();
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check(PoseWatchManager);
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return TreeItem->GenerateLabelWidget(*PoseWatchManager, Row);
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}
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void FPoseWatchManagerItemLabelColumn::PopulateSearchStrings(const IPoseWatchManagerTreeItem& Item, TArray< FString >& OutSearchStrings) const
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{
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OutSearchStrings.Add(Item.GetDisplayString());
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}
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#undef LOCTEXT_NAMESPACE
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