Files
UnrealEngineUWP/Engine/Source/Editor/KismetCompiler/Private/UserDefinedStructureCompilerUtils.cpp
robert manuszewski 97b5e82c0b Deprecating EInternalObjectFlags::PendingKill. Making sure iterators use the appropriate flags based on the current state of PendingKill being enabled or not.
#preflight 61f8f33d537702981c352c7a
#rb Steve.Robb

#ROBOMERGE-AUTHOR: robert.manuszewski
#ROBOMERGE-SOURCE: CL 18806353 in //UE5/Release-5.0/... via CL 18808526 via CL 18821789
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v908-18788545)

[CL 18822151 by robert manuszewski in ue5-main branch]
2022-02-02 02:21:12 -05:00

17 KiB