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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Source/Editor/Blutility/Public
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Matt Peters 7ad238a806 AssetRegistry includes (Engine/Source): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
#rb Zousar.Shaker
#rnx
#preflight 6270509a220f89f0ad573030

[CL 20016982 by Matt Peters in ue5-main branch]
2022-05-02 18:06:48 -04:00
..
AsyncCaptureScene.h
Add support for warm up frames when doing an AsyncCaptureScene.
2022-03-10 22:04:48 -05:00
AsyncImageExport.h
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AsyncRegisterAndExecuteTask.h
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EditorUtilityLibrary.h
AssetRegistry includes (Engine/Source): change #include "AssetData.h" -> #include "AssetRegistry/AssetData.h", and similar for the other moved AssetRegistry headers.
2022-05-02 18:06:48 -04:00
EditorUtilitySubsystem.h
Adding a function that allows to specify ID to spawn a tab. Allows opening multiple copies of the same Editor Utility Widget.
2022-04-29 17:07:20 -04:00
IBlutilityModule.h
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