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31 lines
767 B
C++
31 lines
767 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "StatsModule.h"
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#include "Analyzers/StatsTraceAnalysis.h"
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#include "AnalysisServicePrivate.h"
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#include "TraceServices/ModuleService.h"
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namespace TraceServices
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{
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static const FName StatsModuleName("TraceModule_Stats");
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void FStatsModule::GetModuleInfo(FModuleInfo& OutModuleInfo)
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{
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OutModuleInfo.Name = StatsModuleName;
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OutModuleInfo.DisplayName = TEXT("Stats");
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}
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void FStatsModule::OnAnalysisBegin(IAnalysisSession& Session)
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{
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ICounterProvider& CounterProvider = EditCounterProvider(Session);
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Session.AddAnalyzer(new FStatsAnalyzer(Session, CounterProvider));
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}
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void FStatsModule::GetLoggers(TArray<const TCHAR *>& OutLoggers)
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{
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//OutLoggers.Add(TEXT("Stats"));
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}
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} // namespace TraceServices
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