Files
UnrealEngineUWP/Engine/Source/Developer/TraceServices/Private/Model/SbTree.cpp
ionut matasaru fb3af3857d [Insights]
- Memory: Added a new query rule: **Growth vs. Decline**. Identifies \"growth\" allocations, allocated between time A and time B and freed after time B (A ? a ? B ? f) and \"decline\" allocations, allocated before time A and freed between time A and time B (a ? A ? f ? B). The \"decline\" allocations are changed to have negative size, so the size aggregation shows variation between A and B.
  - Memory: Fixed the iteration over SBIF offsetted cells resulting in some cells to be skipped when checked by queries.

#rb Catalin.Dragoiu
#preflight 61d320cdec35d1b940c9064b

#ROBOMERGE-AUTHOR: ionut.matasaru
#ROBOMERGE-SOURCE: CL 18501541 in //UE5/Release-5.0/... via CL 18501576
#ROBOMERGE-BOT: STARSHIP (Release-Engine-Staging -> Release-Engine-Test) (v899-18417669)

[CL 18501584 by ionut matasaru in ue5-release-engine-test branch]
2022-01-03 12:02:41 -05:00

25 KiB