You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
#include "Channel.h"
|
|
#include "UObject/NameTypes.h"
|
|
#include "Misc/DateTime.h"
|
|
|
|
namespace TraceServices
|
|
{
|
|
|
|
const FName FChannelProvider::ProviderName("ChannelProvider");
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
FChannelProvider::FChannelProvider()
|
|
{
|
|
TimeStamp = FDateTime::Now();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void FChannelProvider::AnnounceChannel(const TCHAR* InChannelName, uint32 Id, bool bReadOnly)
|
|
{
|
|
FString ChannelName(InChannelName);
|
|
|
|
if (*InChannelName)
|
|
{
|
|
ChannelName.GetCharArray()[0] = TChar<TCHAR>::ToUpper(ChannelName.GetCharArray()[0]);
|
|
}
|
|
|
|
Channels.Add(FChannelEntry{
|
|
Id,
|
|
ChannelName,
|
|
false,
|
|
bReadOnly,
|
|
});
|
|
|
|
TimeStamp = FDateTime::Now();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
void FChannelProvider::UpdateChannel(uint32 Id, bool bEnabled)
|
|
{
|
|
const auto FoundEntry = Channels.FindByPredicate([Id](const FChannelEntry& Entry) {
|
|
return Entry.Id == Id;
|
|
});
|
|
|
|
if (FoundEntry)
|
|
{
|
|
FoundEntry->bIsEnabled = bEnabled;
|
|
}
|
|
|
|
TimeStamp = FDateTime::Now();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
uint64 FChannelProvider::GetChannelCount() const
|
|
{
|
|
return Channels.Num();
|
|
}
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
const TArray<FChannelEntry>& FChannelProvider::GetChannels() const
|
|
{
|
|
return Channels;
|
|
}
|
|
|
|
FDateTime FChannelProvider::GetTimeStamp() const
|
|
{
|
|
return TimeStamp;
|
|
}
|
|
|
|
} // namespace TraceServices
|