Files
UnrealEngineUWP/Engine/Source/Developer/ShaderCompilerCommon/Private/HlslccHeaderWriter.cpp
carl lloyd ebf970c309 Added support to spirv-reflect to check RelaxedPrecision decorator
Allow half precision in packed UB's

#rb Lukas.Hermanns
#robomerge Release-5.0
#robomerge FNMain

[CL 18032584 by carl lloyd in ue5-main branch]
2021-11-03 09:22:18 -04:00

22 KiB