Files
UnrealEngineUWP/Engine/Shaders/Private/PostProcessSubsurfaceTile.usf
tiantian xie 0bf7142f83 Fix splitscreen subsurface scattering issue, and reduce unnecessary calculation in splitscreen settings.
#jira UE-137138
#preflight 61e6f9cb837b79f7cced8d2e

#ROBOMERGE-AUTHOR: tiantian.xie
#ROBOMERGE-SOURCE: CL 18642689 in //UE5/Release-5.0/... via CL 18644166 via CL 18644455
#ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v900-18638592)

[CL 18644692 by tiantian xie in ue5-main branch]
2022-01-18 14:18:49 -05:00

3.0 KiB