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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3c2010d281269994deefcc86297a79247a9aeb34
UnrealEngineUWP/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Render
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peter tarasenko a600000eb3 nDisplay: Fixed crash when the light card editor is open and user changes nDisplay Preview's "Viewports per frame"
#jira UE-153864
#rb Alejandro.Arango, Vitalii.Boiko
#preflight 6296aa693015892cc0734de5

[CL 20444807 by peter tarasenko in ue5-main branch]
2022-05-31 20:01:38 -04:00
..
Containers
Fix FVector2D variant casts - Plugins
2022-02-01 12:08:54 -05:00
Device
Renamed CopyTextureWithTransitions to TransitionAndCopyTexture.
2022-05-20 17:14:41 -04:00
Presentation
…
Synchronization
nDisplay: Fixed NonUnity Compile error
2022-04-19 17:14:25 -04:00
Viewport
nDisplay: Fixed crash when the light card editor is open and user changes nDisplay Preview's "Viewports per frame"
2022-05-31 20:01:38 -04:00
DisplayClusterRenderManager.cpp
Removing uses of FDynamicRHI::GetName() and GetGraphicsRHI() to identify specific RHIs in favor of ERHIInterfaceType.
2022-02-24 11:58:36 -05:00
DisplayClusterRenderManager.h
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IPDisplayClusterRenderManager.h
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