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* Prevent actors outside the destruction radius but inside the current OutOfRange radius check from being added to the OutOfRange list. * Instead keep actors in the PendingDestructionList until they get inside the send radius or outside the OutOfRange radius. #rb Brian.Bekich, Jon.Sourbeer #ROBOMERGE-AUTHOR: louisphilippe.seguin #ROBOMERGE-SOURCE: CL 20229549 via CL 20229567 via CL 20229593 via CL 20229612 #ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v943-19904690) [CL 20231614 by louisphilippe seguin in ue5-main branch]
63 KiB
63 KiB