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- Adding IVulkanDynamicRHI interface for plugins that want to touch Vulkan resources/handles directly. - Modifying plugins that were using VulkanRHIPrivate.h to use the interface instead. - Removing plugin references to UE Modules and ThirdParty libraries that were only needed because they included the private RHI headers. - Removing VulkanRHI/Private from plugin include paths. - Deprecating VulkanRHIBridge and moved its functionality into the new interface. #jira none #rb jeannoe.morissette, mihnea.balta, robert.srinivasiah #preflight 62281ec531133a23da642007 #robomerge FNNC [CL 19320995 by christopher waters in ue5-main branch]
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "Modules/ModuleManager.h"
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#include "IVulkanDynamicRHI.h"
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#include "NVENC_Common.h"
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#include "NVENC_EncoderH264.h"
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#include "VideoEncoderFactory.h"
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#include "Misc/CoreDelegates.h"
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class FNVENCEncoderModule : public IModuleInterface
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{
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public:
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void StartupModule()
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{
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using namespace AVEncoder;
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if (FApp::CanEverRender())
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{
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FNVENCCommon& NVENC = FNVENCCommon::Setup();
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if (NVENC.GetIsAvailable())
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{
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#if PLATFORM_WINDOWS
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const TCHAR* DynamicRHIModuleName = GetSelectedDynamicRHIModuleName(false);
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#elif PLATFORM_LINUX
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const TCHAR* DynamicRHIModuleName = TEXT("VulkanRHI");
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#endif
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if (FString("VulkanRHI") == FString(DynamicRHIModuleName))
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{
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#if PLATFORM_WINDOWS
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const TArray<const ANSICHAR*> ExtentionsToAdd{ VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME };
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#elif PLATFORM_LINUX
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const TArray<const ANSICHAR*> ExtentionsToAdd{ VK_KHR_EXTERNAL_MEMORY_EXTENSION_NAME, VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME };
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#endif
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IVulkanDynamicRHI::AddEnabledDeviceExtensionsAndLayers(ExtentionsToAdd, TArray<const ANSICHAR*>());
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}
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FModuleManager::LoadModuleChecked<FCUDAModule>("CUDA").OnPostCUDAInit.AddLambda([]() {FVideoEncoderNVENC_H264::Register(FVideoEncoderFactory::Get());});
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}
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}
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}
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};
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IMPLEMENT_MODULE(FNVENCEncoderModule, EncoderNVENC);
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