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25 lines
479 B
C#
25 lines
479 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AndroidMediaEditor : ModuleRules
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{
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public AndroidMediaEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"EditorFramework",
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"MediaAssets",
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"UnrealEd",
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});
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PrivateIncludePaths.AddRange(
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new string[] {
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"AndroidMediaEditor/Private",
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});
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}
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}
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}
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