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- Configure the dataflow asset editor for the geometry collection object. Currently requires the enabling the pvar (p.Chaos.GeometryCollection.DataflowEditor 1) #rb Cedric.Caillaud, Jimmy.Andrews #preflight 628fd5838c077c0d66238920 #preflight 628fdc9af622d972b5f45181 #preflight 629002b94f63120d8ef4914c [CL 20387372 by Brice Criswell in ue5-main branch]
49 lines
1014 B
Plaintext
49 lines
1014 B
Plaintext
{
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"FileVersion" : 3,
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"Version" : 1,
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"VersionName" : "0.1",
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"FriendlyName" : "Geometry",
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"Description" : "Adds Geometry Collection Container.",
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"Category": "Geometry",
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"CreatedBy" : "Epic Games, Inc.",
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"CreatedByURL" : "http://epicgames.com",
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"DocsURL" : "",
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"MarketplaceURL" : "",
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"SupportURL" : "",
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"EnabledByDefault" : false,
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"CanContainContent" : true,
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"IsBetaVersion" : true,
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"Installed" : false,
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"Modules": [
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{
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"Name": "GeometryCollectionEditor",
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"Type": "Editor",
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"LoadingPhase": "Default"
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},
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{
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"Name": "GeometryCollectionTracks",
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"Type": "Runtime",
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"LoadingPhase": "Default"
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},
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{
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"Name": "GeometryCollectionSequencer",
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"Type": "Editor",
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"LoadingPhase": "Default"
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},
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],
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"Plugins": [
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{
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"Name": "ProceduralMeshComponent",
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"Enabled": true
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},
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{
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"Name": "ChaosSolverPlugin",
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"Enabled": true
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},
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{
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"Name": "Dataflow",
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"Enabled": true
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}
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]
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}
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