Files
UnrealEngineUWP/Engine/Plugins/AI/MLAdapter/MLAdapter.uplugin
Brendan Mulcahy c018be4e68 MLAdapter: Add API Reference comments to most public members & small amounts of clean-up.
#review-18763577 @Mieszko.Zielinski
#rnx
#preflight 61f97603c54b18c42dd8e87d

[CL 18811396 by Brendan Mulcahy in ue5-main branch]
2022-02-01 13:18:43 -05:00

43 lines
1.0 KiB
Plaintext

{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.0.1",
"FriendlyName": "ML Adapter",
"Description": "[EXPERIMENTAL] A framework for training and utilizing machine learning agents in games. Creates an RPC interface through which an external process can query game state and control in-game actors. Once trained, agents can be run in-engine via neural networks loaded from ONNX models.",
"Category": "AI",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
"Name": "MLAdapter",
"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
"Name": "MLAdapterTestSuite",
"Type": "DeveloperTool",
"LoadingPhase": "PreDefault"
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
},
{
"Name": "EnhancedInput",
"Enabled": true
},
{
"Name": "NeuralNetworkInference",
"Enabled": true
}
]
}