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{
"FileVersion": 3,
"Version": 1,
"VersionName": "0.0.1",
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"FriendlyName": "ML Adapter",
"Description": "[EXPERIMENTAL] A framework for training and utilizing machine learning agents in games. Creates an RPC interface through which an external process can query game state and control in-game actors. Once trained, agents can be run in-engine via neural networks loaded from ONNX models.",
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"Category": "AI",
"CreatedBy": "Epic Games, Inc.",
"CreatedByURL": "http://epicgames.com",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": true,
"Installed": false,
"Modules": [
{
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"Name": "MLAdapter",
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"Type": "Runtime",
"LoadingPhase": "PreDefault"
},
{
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"Name": "MLAdapterTestSuite",
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"Type": "DeveloperTool",
"LoadingPhase": "PreDefault"
}
],
"Plugins": [
{
"Name": "GameplayAbilities",
"Enabled": true
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},
{
"Name": "EnhancedInput",
"Enabled": true
},
{
"Name": "NeuralNetworkInference",
"Enabled": true
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}
]
}