Files
UnrealEngineUWP/Engine/Source/Runtime/Core
jamie dale 70e842da96 Updated text display strings to use TRefCountPtr
This is wrapped in a minimal TSharedRef/TSharedPtr interface for backwards compatibility, and can be controlled by UE_TEXT_DISPLAYSTRING_USE_REFCOUNTPTR

This saves 8-bytes per-display string.

#rb anton.dunchev, leon.huang

[CL 32498659 by jamie dale in 5.4 branch]
2024-03-26 02:01:32 -04:00
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