Files
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildAccelerator/Deploy-Linux.bat
henrik karlsson 3a0ac8fd8d [UBA]
* Added potential race condition fix that could happen during certain disconnect situations in storage proxy
* Added Deploy-Linux.bat that can be used to build all linux binaries. It also enables tsan when running "Deploy-Linux.bat debug"

[CL 32489093 by henrik karlsson in 5.4 branch]
2024-03-25 18:29:21 -04:00

41 lines
785 B
Batchfile
Executable File

@echo off
setlocal
pushd "%~dp0"
set config=Shipping
if "%~1"=="" goto noconfig
set config=%1
:noconfig
set options=""
if /I not "%config%"=="debug" goto nooptions
set options="-enabletsan"
:nooptions
echo.
echo === Building Targets ===
pushd "../../../.."
call Engine/Build/BatchFiles/RunUBT.bat -NoUba -NoUbaLocal -NoSNDBS -NoXGE ^
-Target="UbaAgent Linux %config% %options%" ^
-Target="UbaCli Linux %config% %options%" ^
-Target="UbaDetours Linux %config%" ^
-Target="UbaHost Linux %config%" ^
-Target="UbaTest Linux %config% %options%" ^
-Target="UbaTestApp Linux %config% %options%" ^
if %ERRORLEVEL% NEQ 0 exit /b %ERRORLEVEL%
popd
echo.
echo === Reconciling artifacts ===
p4 reconcile ../../../Binaries/Linux/UnrealBuildAccelerator/...
popd
endlocal
exit /b 0