Files
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh/Public
rinat abdrashitov 6606166965 Adding selective tessellation option to the Displace mesh tool to allow for tessellating triangles that belong to a certain material.
#rb lonnie.li
#rb ryan.schmidt
#rnx
#preflight 62fd1ce387319bacfb1457c3
#jira none

[CL 21427033 by rinat abdrashitov in ue5-main branch]
2022-08-17 12:59:12 -04:00
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