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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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3a85dbd03365cfc1ac94de33001dd685b4014c70
UnrealEngineUWP/Engine/Plugins/Runtime/GeometryProcessing/Source/DynamicMesh
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Ryan Schmidt c52de9c4de GeometryScript: add support for input selection to ComputeMeshConvexHull. Add ComputeMeshConvexDecomposition that exposes new FConvexDecomposition3 algorithm, via FMeshSimpleShapeApproximation
#rb none
#preflight 62ffdacbfc3d0e6817237abf

[CL 21462222 by Ryan Schmidt in ue5-main branch]
2022-08-19 15:04:19 -04:00
..
Private
GeometryScript: add support for input selection to ComputeMeshConvexHull. Add ComputeMeshConvexDecomposition that exposes new FConvexDecomposition3 algorithm, via FMeshSimpleShapeApproximation
2022-08-19 15:04:19 -04:00
Public
Adding selective tessellation option to the Displace mesh tool to allow for tessellating triangles that belong to a certain material.
2022-08-17 12:59:12 -04:00
DynamicMesh.Build.cs
Updated several modules to have UnsafeTypeCastWarningLevel be an error so it matches other modules. This helps compile times because there will be less shared PCHs created.
2022-08-19 14:30:30 -04:00
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