Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/LogVisualizerDebugActor.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

18 lines
413 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LogVisualizerDebugActor.generated.h"
/**
* Transient actor used to draw visual logger data on level
*/
DECLARE_MULTICAST_DELEGATE_OneParam(FOnSelectionChanged, class AActor*);
UCLASS(config = Engine, NotBlueprintable, Transient)
class LOGVISUALIZER_API ALogVisualizerDebugActor : public AActor
{
GENERATED_UCLASS_BODY()
};