Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore/Private
arciel rekman 1ae3ed9f92 Fix includes from generated files not being hashed during shader compilation (UE-134273).
- Fixes lack of recompilation when touching a vertex factory's .ush.
- Makes job input hash generation more robust generally by following the includes.
- Unfortunately, introduces a 5-10% perf hit when submitting jobs.
- Also contains changes to make -noshaderddc apply to global shaders

#jira UE-134273
[REVIEW] [at]Jason.Nadro, [at]Ben.Ingram
#preflight 6219118bf014007cf8b740c8

#ROBOMERGE-OWNER: arciel.rekman
#ROBOMERGE-AUTHOR: arciel.rekman
#ROBOMERGE-SOURCE: CL 19150976 in //UE5/Release-5.0/... via CL 19151794
#ROBOMERGE-BOT: UE5 (Release-Engine-Staging -> Main) (v921-19075845)

[CL 19161059 by arciel rekman in ue5-main branch]
2022-02-25 19:32:49 -05:00
..
2022-02-15 11:29:24 -05:00
2022-02-22 14:13:32 -05:00