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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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33cd221fcd90673c7c21d69cc9eec27aeff00a47
UnrealEngineUWP/Engine/Source
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Sebastien Hillaire 33cd221fcd Fixed simple light not being visible in volumetric fog.
#jira https://jira.it.epicgames.com/browse/UE-142712
#rb none
#preflight 621e3fa03e14f0c7e5458009

[CL 19198964 by Sebastien Hillaire in ue5-main branch]
2022-03-01 10:58:59 -05:00
..
Developer
Improved the code logic for where we submit virtualized payloads from and added some additional options.
2022-03-01 09:05:41 -05:00
Editor
Fixing reset to defaults arrow not working
2022-03-01 10:32:26 -05:00
Programs
Horde: Add per-pool settings for scaling cooldowns
2022-03-01 10:03:05 -05:00
Runtime
Fixed simple light not being visible in volumetric fog.
2022-03-01 10:58:59 -05:00
ThirdParty
MaterialX: add build script, build products, and module rules for using MaterialX in the engine on Linux
2022-02-28 13:03:39 -05:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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