Files
UnrealEngineUWP/Engine/Source/Runtime/InputCore/Classes
Dmitry Rekman f455b7c9ec Linux: several keyboard input improvements.
- No longer assumes a US-QWERTY layout (uses SDL equivalent of Windows VK_ values, not raw keyboard scancodes)
- Fixes various keys not working for odd reasons (we lost bits downcasting from uint32 to uint16, causing key values to change or overlap other keys).

(Fixes UE-11582 and UE-14143 and probably others.)

Misc:
- Reverted to using WarpMouseInWindow due to reports that Global is not always reliable.
- Added a workaround for relative mouse movement being wrong in some cases.

#platformnotify Josh.Adams
#codereview Ryan.Gordon, Josh.Adams, Marc.Audy

[CL 2625112 by Dmitry Rekman in Main branch]
2015-07-17 18:52:48 -04:00
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