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2f0b2c251add800d552cf8da115d8aff2fdfd151
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/HTML5
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Ben Marsh 42c53cf179 Change IUEBuildPlatform.ModifyNewlyLoadedModule to IUEBuildPlatform.ModifyModuleRules(). Only modifying the rules object rather than the implementation itself makes it easier to optimize caching module references.
[CL 2672146 by Ben Marsh in Main branch]
2015-08-28 07:27:26 -04:00
..
HTML5ProjectGenerator.cs
…
HTML5SDKInfo.cs
Fix handling of spaces in emcc path.
2015-08-07 07:10:38 -04:00
HTML5ToolChain.cs
Rename BuildReceipt to TargetReceipt, to clarify its purpose.
2015-07-22 13:10:12 -04:00
UEBuildHTML5.cs
Change IUEBuildPlatform.ModifyNewlyLoadedModule to IUEBuildPlatform.ModifyModuleRules(). Only modifying the rules object rather than the implementation itself makes it easier to optimize caching module references.
2015-08-28 07:27:26 -04:00
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