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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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2d41d893d82eaefcd312cb7bba09e5cf9cfd56bb
UnrealEngineUWP/Engine/Source/Runtime/Core/Public/Logging
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aurel cordonnier 7f517562d5 Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
This represents UE4/Main @17430120 and Dev-PerfTest @17437669

[CL 17439044 by aurel cordonnier in ue5-release-engine-test branch]
2021-09-06 12:23:53 -04:00
..
IMessageLog.h
Control Rig: Python commands output to different message log pages depending on the blueprint
2021-07-27 09:59:13 -04:00
LogCategory.h
…
LogMacros.h
Merge from Release-Engine-Staging @ 17438845 to Release-Engine-Test
2021-09-06 12:23:53 -04:00
LogScopedCategoryAndVerbosityOverride.h
…
LogScopedVerbosityOverride.h
…
LogSuppressionInterface.h
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LogTrace.h
Don't trace log messages unless the Log trace channel is enabled. This was incorrectly marking specs as sent even though they weren't causing some log trace events to arrive analysis side without a format string (aka spec).
2021-06-23 08:49:12 -04:00
LogVerbosity.h
Fixing non-unity issue with missing include/forward decl for FString in LogVerbosity
2021-07-12 22:44:05 -04:00
MessageLog.h
Control Rig: Python commands output to different message log pages depending on the blueprint
2021-07-27 09:59:13 -04:00
TokenizedMessage.h
…
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