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2bfbb96df8751032b41e0e70870449ab05807284
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private/NavMesh/RecastNavMesh.cpp
Stephen Holmes c0b14b5430 Fix for the editor viewports not being redrawn when the nav mesh has been rebuilt. This meant when many navigation related actors and components were edited (navmodifiers navlinks etc) the viewport did not reflect this uintil the user interacted with the level using the viewport.
#jira none
#review-23929796
#preflight 63d953f3ba4fadeef096366b

[CL 23945376 by Stephen Holmes in ue5-main branch]
2023-02-01 04:23:31 -05:00

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