You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- Previously, any changes made to AutoSDKs had to be submitted along with a bump in the version string returned by GetRequiredScriptVersionString(). Since this string is in UBT, the string has to be bumped in every branch where we need the AutoSDK changes to get applied. - Now, the script version string is stored in Version.txt, meaning there's only one place the version needs to be bumped to force all UBT instances in all branches to reapply an SDK. - Made GetRequiredScriptVersionString() private and removed platform implementations. #rb Josh.Adams,Rolando.Caloca #preflight 60804447a698b300013e5787 [CL 16076490 by Luke Thatcher in ue5-main branch]