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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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23456e2db76bcffba714e0eb03d719896e8583ea
UnrealEngineUWP/Engine/Source/Runtime/Core
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PJ Kack 23456e2db7 Add FGenericPlatformProcess::TerminateProcTreeWithPredicate() that enables killing a launched process tree while keeping some of the child processes alive.
#jira none
#rb carlmagnus.nordin
#rnx
#preflight 621df1fcf1206ae3ea3c23be

[CL 19196914 by PJ Kack in ue5-main branch]
2022-03-01 07:42:09 -05:00
..
Internal/IO
Move IoDispatcherFileBackend from Core to PakFile
2021-12-15 03:24:48 -05:00
Private
Add FGenericPlatformProcess::TerminateProcTreeWithPredicate() that enables killing a launched process tree while keeping some of the child processes alive.
2022-03-01 07:42:09 -05:00
Public
Add FGenericPlatformProcess::TerminateProcTreeWithPredicate() that enables killing a launched process tree while keeping some of the child processes alive.
2022-03-01 07:42:09 -05:00
Tests
Updated Low Level Tests
2022-02-01 14:39:50 -05:00
Core.Build.cs
[Insights] Move UE_MEMORY_TAGS_TRACE_ENABLED to build file.
2022-01-13 10:14:29 -05:00
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