Files
UnrealEngineUWP/Engine/Source/Runtime
PJ Kack 23456e2db7 Add FGenericPlatformProcess::TerminateProcTreeWithPredicate() that enables killing a launched process tree while keeping some of the child processes alive.
#jira none
#rb carlmagnus.nordin
#rnx
#preflight 621df1fcf1206ae3ea3c23be

[CL 19196914 by PJ Kack in ue5-main branch]
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